1.
Raiden Shogun Strengths and Weaknesses
Strengths
- Very strong Main DPS.
- Is an Energy Battery for the entire team regardless of Element.
- Strong early Constellations.
- Strong F2P weapon "The Catch".
Weaknesses
- Uses up a lot of field time as Main DPS.
- Killing your target too fast can be a detriment for regaining Energy.
- Only 1 copy of her F2P weapon is obtainable and it is good on a lot of characters.
2.
Main DPS Raiden Shogun
This is the general build Raiden Shogun, where you primarily focus onbeing able to do massive damage with her Burst, Secret Art: Musou Shinsetsu.
BiS Weapon | Engulfing Lightning |
Alternative Weapons |
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Best Artifacts |
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Main Stats |
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Substat Priority |
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Talent Priority |
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Raiden Shogun's weapons are pretty straight forward. Her signature weapon, Engulfing Lightning, is her best weapon. This is due to its effectof giving her ATK % based on her Energy Recharge, while also increasingyour Energy Recharge after using your burst. Staff of Homa, Primordial Jade Winged-Spear and Lumidouce Elegy are all slightly stronger than "The Catch",but not by much. The Catch is very good and is free as long as youdo not mind fishing. However, there is also a lot of competition for thisPolearm as you can only get one. Out of the 3 5* weapons listed, Staff of Homasticks out as there are other characters who use this weapon better thanRaiden. Skyward Spine is about the same as The Catch, in case you useit elsewhere. It's benefit comes from the increased ATK SPD, which allows Raiden tosqueeze in more attacks during her burst.
Emblem of Severed Fate is her best set when it comes to increasingRaiden's personal damage. It gives you 20% Energy Recharge forthe 2-piece effect, while also converting Energy Recharge into Burst damagewith the 4 piece. All the Normal and Charged Attacks you do during her burstare considered Burst DMG, thus this set bonus also affects that.
Raiden Shogun's stat priority is a bit different because she valuesEnergy Recharge a lot due to one of her Ascension Passives, Enlightened One.She values it even more so if you have Engulfing Lightning,due to it converting Energy Recharge into ATK% as well. Because of this passive,it also makes Electro DMG on the goblet less valuable the more EnergyRecharge you have.
The reason why is due to how damage is calculated inGenshin. The formula is long and winded, but in short, all types of DMGincreases, whether it is from other characters like Furina'sburst Let the People Rejoice or Electro DMG from your gobletwill be added together. This counts the effect from Raiden Shogun's AscensionPassive Enlightened One as well. All of this is multiplied onto the attackvalue, meaning that getting more DMG bonuses will diminish over time, comparedto increasing the attack value.
In short, the more Energy Recharge you have and dependingon your team composition, the more you want ATK% on your Goblet. Same is truefor the Sands. However if you have Engulfing Lightning, EnergyRecharge is roughly equivalent to ATK%. Other than that,CRIT Rate and CRIT DMG are still strongerstats, where you preferably want a 1:2 split.
Between Electro DMG and ATK% on the goblet, it dependson quite a few things. Having Engulfing Lightning waters down theeffect of ATK%, while Energy Recharge waters down the effect of Electro DMG.Having external ATK buffs, such as the buffs provided by Bennettand Kujou Sara also water down the effect of ATK% so the answerwill always be it depends. However, as ATK% goblet is a lot more common whenfarming artifacts, it is more likely that you find one with good substats andpossibly within Emblem of Severed Fate. This would mean your circletcan be the flex Artifact, making it a lot easier to gear her up properly.
3.
Off Field Raiden Shogun for Hyperbloom
This is a Hyperbloom specific build focusing onoff-field DPS instead and an emphasis on Elemental Mastery.
BiS Weapon | Dragon's Bane |
Alternate Weapons |
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Best Artifacts |
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Main Stats |
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Substat Priority |
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Talent Priority |
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Raiden Shogun is very simple when it comes to Hyperbloom,you just want to stack as much Elemental Mastery as you can.The priority for leveling her talents is not very important, as most of herdamage will come from triggering Hyperbloom.This does not scale on anything but Elemental Mastery and artifact set bonusesso focus on leveling her talents as if you would also build her for main DPS.
Her weapon choices are also simple, all 3 weapons are 4-star weapons, where Dragon's Bane is her best option. This is due to the sheer amount ofElemental Mastery it has. Moonpiercer is a goodsecondary option if you do not have Dragon's Bane and is craftable which makesit very easy to come by. While Energy Recharge is not important on RaidenShogun since she will be off field, Favonius Lance can used ifsomeone else in your party wants the Elemental Particles that this weaponcan create. If you use this weapon, you want to aim for someCRIT Rate in your substats since you will be relying onCRIT Rate to trigger the effects of the Favonius Lance.
4.
Combos and How to Play Raiden Shogun
Raiden Shogun primarily plays around setting up her burst, then spending 7seconds with high damage combos, before rotating back out to build up herburst again. With sufficient Energy Recharge on Raiden Shogunand the rest of your team, you can essentially run a Burst Rotation every18-20s depending on how the cooldown of Bursts on the other team members.Outside of the 10-12 seconds you will spend on Raiden Shogun (swapping in,using Burst and then doing attacks for 7 seconds), you will spend time onswapping through the other 3 characters, using their Burst and Skills, beforeswapping back to Raiden.
This makes for a very smooth playstyle as long as you do not miss any uptimeon your Burst on Raiden. This can directly affect how much Energy you getback. While the game tells you that her Burst lasts for 7 seconds, it will notdrop off mid attack, meaning that if you initiate a Charged Attack right asit is about to end, it will extend itself until that attack is finished.
Raiden Shogun has quite a few attack patterns during her burst tomaximise the amount of damage you can squeeze out of them. The reason why youwant to do this, is because the damage you do with all your regular attacksare considered Burst DMG. This means they benefit off of her own Burst DMGmechanic and also the 4-piece effect of Emblem of Severed Fate.
Which attack pattern will use depends on the weapons and buffs in your party.Generally speaking, you want to do 4 Normal Attacks into a Charged Attack. Thisis done twice before you do 2 Normal Attacks into a Charged attack. This combois written out as 2N4C + N2C. There is another combo you can use as well, named4N4D, which is 4 Normal Attacks into Dash cancel. This is done 4 times.
Dash cancelling is when you use your Dash mid attack animation to cancel theanimation without cancelling the attack. This combo specifically can be a bittricky to pull off at first, since you have to dash cancel after the 2nd hit of her4th attack. The best you can do is to train this timing until it is muscle memory,however it is recommended to not Dash cancel if you are uncomfortablewith it. It is a higher damage loss than what is gained if you mess it up.Other attack combos available includes 3N3C + N1C, which is recommended if youhave any kind of ATK SPD, such as Jean's C2 or Skyward Spine
For Hyperbloom Teams, Raiden Shogun is off-field, meaning that youessentially swap her in to use her Elemental Skill Transcendence: Baleful Omen, before swapping herback out. This also changes her weapon choices as shown in her Hyperbloomspecific build.
5.
Raiden Shogun's Best Team Comps
Below are a few examples of Raiden being Main DPS in but also one whereshe is the Electro driver for Hyperbloom.Raiden Shogun is generally very flexible, hence why these teams are just examples.
5.1.
Rational Overload Team Comp
Main DPS | Sub DPS | Sub DPS | Burst Support |
---|---|---|---|
Raiden Shogun | Xiangling | Xingqiu | Bennett |
The Raiden National team is a 3-man team witha flex slot, coined by the Chinese community. It is a highly efficient teamconsisting of the 3 4-star characters seen above who are all still performingextremely well. The general issue this team has had, has been regaining Energyfor the high power bursts of the 3, which Raiden Shogun elegantly resolveswhile also benefiting of it. This means you can lower theEnergy Recharge that the rest of the team needs, and funnelthose stats right back into both CRIT values and ATK % forXiangling and Xingqiu. Their burst cooldownsare pretty similar, with the longest at 20s. Since all the other charactersare 4-Star, it generally makes this build relatively budget friendly.
5.2.
Raiden Non-National Overload Team
Main DPS | Sub DPS | Support | Burst Support |
---|---|---|---|
Raiden Shogun | Xiangling | Chevreuse | Bennett |
This team is close to the National comp as seen above, however Xingqiuhas been replaced by Chevreuse. The addition of her means that the teamis locked to Pyro and Electro characters, while provided large amounts of resistance shredand damage increases to those elements. The playstyle is otherwise similar, as you wantto cycle ults and skills, leaving Raiden's burst till last. While Overload is slightly iffywith melee characters, Raiden has a rather large Charged Attack hitbox during her Burst,which can circumvent the constant knockbacks created by Overload.When running this team, you want to use Ocean-Hued Clam or Song of Days Past on Chevreuse,as Bennett is already used Noblesse Oblige.
5.3.
Raiden Mono Electro
Main DPS | Sub DPS | Sub DPS | Support |
---|---|---|---|
Raiden Shogun | Yae Miko | Kujou Sara | Jean |
This team takes advantage of the high burst costs of the 3 other characters,with Yae Miko costing 90 Energy, and the two others costing 80Energy. Furthermore, Yae Miko has very high damage off-field as well as whenshe casts Great Secret Art: Tenko Kenshin. This is coupledwith Kujou Sara's ATK increase from her Skill, Tengu Stormcall,and Burst, Subjugation: Koukou Sendou while Sin of Pride (C6) provides a massive 60% CRIT DMGincrease to Electro DMG specifically. Jean ispresent to be able to heal the party and to shred Electro with Viridescent Venerer. You can slot in other Anemocharacters as well, just be aware of their Burst cost, as that will directlyinfluence the amount of damage Raiden Shogun's burst does.
5.4.
Raiden Hyperbloom Teams
Raiden | Main DPS | Sub DPS | Support |
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Raiden Shogun | Alhaitham |
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Raiden | Sub DPS | Sub DPS | Support |
Raiden Shogun | Furina | Nahida |
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Hyperbloom teams are very strong, withRaiden Shogun providing consistent Electro applicationoff-field as her skill lasts for a very long time. There is a bit offlexibility with the team, mainly with the Hydro character.With the addition of Furina, you can foregoKokomi and then slot in Baizhu who is one ofthe strongest healers. This works really well with Furina's Burst. You canstill use Kokomi, in which case Baizhu is not needed as Kokomi already provideshealing. Nahida is your main Dendro applierin this team, and you would want to run Flower of Paradise Lost onRaiden Shogun, as she will be the one to triggerHyperbloom off the Dendro Cores. With hyperbloom team,Raiden wants to go for Elemental Mastery as well, as herpersonal DPS does not matter at all.
6.
Raiden Shogun's Ascensions, Talents and Constellations
Raiden Shogun's Ascensions Raiden Shogun's Talents Raiden Shogun's Constellations
6.1.
Raiden Shogun's Ascension Passives and Materials
Unlock | Ascension Passive | Explanation |
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With Character | All-Preserver | Mora Expended when ascending Swords and Polearms is decreased by 50% |
1st Ascension | Wishes Unnumbered | When nearby party members gain Elemental Orbs or Particles, Chakra Desiderata gains 2 Resolve stacks. This effect can only occur once every 3s |
4th Ascension | Enlightened One | Each 1% above 100% Energy Recharge that the Raiden Shogun possesses grants her:
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Raiden Shogun requires a range of materials to ascend to the 6th ascension.Starting from the second ascension she gains additionalEnergy Recharge as her bonus stat giving a total of32% increased Energy Recharge at the final ascension.The total cost to upgrade all ascensions is:
Source | Quantity |
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Mora | 420,000 Mora |
Boss Material | 46x Storm Beads |
Ascension Material |
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Local Specialty | 168x Amakumo Fruit |
Enhancement Material |
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6.2.
Raiden Shogun's Talents
Listed below is each talent and a brief explanation of how they work.
Type | Talent Name | Brief Explanation |
---|---|---|
Normal | Normal Attack: Origin | General Normal Attack, with 5 consecutive hits. Charged Attack is different from other Polearm Characters, as she slashes in front of her. |
Elemental Skill | Transcendence: Baleful Omen | The Raiden Shogun unveils a shard of her Euthymia, dealing Electro DMG to nearby opponents. It also grants Eye of Stormy Judgment to nearby party members too.
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Elemental Burst | Secret Art: Musou Shinsetsu | Raiden Shogun draws her sword, Musou Isshin, dealing a large amount of DMG infront of her. She then uses this sword for the next 7s, replacing her Normal, Charged and Plunge Attack.
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To upgrade a single talent to level 10, it costs:
Source | Quantity |
---|---|
Mora | 1,625,500 Mora |
Special Material | 1x Crown of Insight |
Boss Material | 6x Molten Moment |
Domain Material |
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Enhancement Material |
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7.
Raiden Shogun's Constellations
Raiden Shogun has some really strong early Constellations especially her Steelbreaker (C2). It makes her ignore 60% of youropponents DEF during Musou Isshin with theinitial slash of her burst. On top of that, her C1 makes you gain extra Resolvewhen using your Elemental Burst, making it a lot easier to get to 60 Resolvestacks. Her C4 is niche as typically she still attains field time after herburst ends. Her C6 sounds great on paper, but overall the damageincrease will vary based on the team she is in, as it is a flat CooldownReduction to every other party members Burst, not including Raiden Shogun'sBurst meaning that at best, your rotation would still be at 18s.
# | Name | Explanation |
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C1 | Ominous Inscription | Chakra Desiderata will gather resolve even faster. When Electro Characters use their Elemental Bursts, the Resolve gained is increased by 80%. When characters from other Elemental Types use their Elemental Bursts, the Resolve gained is increased by 20%. |
C2 | Steelbreaker | While using Musou no Hitotachi and in the Musou Isshin state applied by Secret Art: Musou Shinsetsu, the Raiden Shogun's attacks ignore 60% of opponent's DEF. |
C3 | Shinkage Bygones |
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C4 | Pledge of Propriety | When the Musou Isshin state applied by Secret Art: Musou Shinsetsu expires, all nearby party members (excluding Raiden Shogun) gain 30% bonus ATK for 10s. |
C5 | Shogun's Descent |
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C6 | Wishbearer | While in Musou Isshin applied by Secret Art: Musou Shinsetsu attacks by the Raiden Shogun that are considered part of her Elemental Burst will decrease all nearby party members' (but not including the Raiden Shogun herself) Elemental Burst CD by 1s when they hit opponents. This effect can trigger once every 1s, and can trigger a total of 5 times during the state's duration. |
7.1.
Changelog
- 09 Sep. 2024: Updated weapon selection and added a team (Non-national Overload)
- 04 Dec. 2023: Guide added.
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